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6301e0e7f5
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feat: embed card oracle text and type line directly into the draft preview panel with scrollable content.
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2025-12-18 02:35:15 +01:00 |
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642e203baf
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fix: prevent DeckBuilderView content overflow by adding min-w-0
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2025-12-18 02:32:31 +01:00 |
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d27cc625e4
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feat: Conditionally render dragged card art crop and square aspect ratio for small sizes.
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2025-12-18 02:30:20 +01:00 |
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b7e0d1479c
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feat: enable horizontal scrolling for StackView and use local card width in DeckBuilderView.
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2025-12-18 02:27:49 +01:00 |
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bd33f6be24
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feat: Persist DeckBuilder UI settings and library height to local storage, and fix sort dropdown positioning.
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2025-12-18 02:21:18 +01:00 |
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e6e452b030
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feat: Implement localStorage persistence for UI panel resize states in Draft and Deck views.
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2025-12-18 02:09:44 +01:00 |
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db601048d9
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feat: enhance UI with custom sort dropdown, resizable layouts, StackView DnD, and optimize slider/resize performance with layout fixes.
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2025-12-18 02:06:57 +01:00 |
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ebfdfef5ae
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feat: refactor lobby UI with collapsible panels, add player event notifications, and update card art crop threshold to 130px
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2025-12-18 01:38:28 +01:00 |
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851e2aa81d
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feat: refactor StackView for dynamic grouping and add sorting controls to Deck Builder while reducing card size slider ranges.
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2025-12-18 01:30:48 +01:00 |
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0ca29622ef
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feat: rename Deck to Library and implement tap-to-preview for cards in Deck Builder on touch devices.
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2025-12-18 01:26:07 +01:00 |
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d550bc3d04
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feat: set default card size and scale values to their minimum in Cube Manager, Draft View, and Deck Builder.
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2025-12-18 01:19:11 +01:00 |
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12e60d42f3
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feat: Update card preview to use long-press instead of hover on touch devices by improving mobile detection logic.
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2025-12-18 01:11:54 +01:00 |
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8995c3f7e8
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feat: Add and integrate application favicon to the client.
Build and Deploy / build (push) Successful in 1m30s
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2025-12-18 01:03:00 +01:00 |
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c8d2871126
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feat: Implement PWA install prompt with platform-specific handling and dismissal persistence.
Build and Deploy / build (push) Successful in 1m25s
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2025-12-18 00:55:45 +01:00 |
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60db2a91df
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fixes to left side panel
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2025-12-18 00:45:37 +01:00 |
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5bb69c9eb3
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style: Adjust height and padding of various UI elements for improved consistency.
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2025-12-18 00:38:19 +01:00 |
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7d6ce3995c
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feat: Introduce custom global context menu for text inputs, refine card touch interactions, and apply global user-select and scrollbar styles.
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2025-12-18 00:29:43 +01:00 |
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2bbedfd17f
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feat: Add PWA support and implement drag-and-drop functionality for deck building.
Build and Deploy / build (push) Successful in 1m28s
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2025-12-17 19:16:55 +01:00 |
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bf40784667
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feat: Implement vertical and horizontal layout selection for Draft View and update development documentation.
Build and Deploy / build (push) Failing after 1m2s
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2025-12-17 18:58:17 +01:00 |
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79a44173d0
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feat: Implement useCardTouch hook to standardize card interaction and touch event handling across components.
Build and Deploy / build (push) Failing after 56s
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2025-12-17 18:47:48 +01:00 |
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3936260861
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feat: Implement 3D flip card preview with foil effects in Draft View and add hover preview control to StackView.
Build and Deploy / build (push) Failing after 52s
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2025-12-17 18:35:57 +01:00 |
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2869c35885
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feat: Add numerous Magic: The Gathering card metadata and image files.
Build and Deploy / build (push) Failing after 50s
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2025-12-17 18:12:35 +01:00 |
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da3f7fa137
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feat: Implement multiple card display modes (list, grid, stack) in the deck builder and refactor card rendering components for improved interactivity and display options.
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2025-12-17 17:31:06 +01:00 |
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845f83086f
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feat: implement customizable vertical and horizontal deck builder layouts with a new layout switcher and associated rendering refactors.
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2025-12-17 17:03:41 +01:00 |
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db785537c9
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feat: update deck builder auto-fill to add lands as individual cards for individual management
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2025-12-17 16:56:33 +01:00 |
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a0c3b7c59a
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feat: Update cube box quantity input to use plus/minus buttons and default to 1
Build and Deploy / build (push) Successful in 1m18s
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2025-12-17 16:44:57 +01:00 |
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0b374c7630
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refactor: Optimize localStorage by stripping card definitions from packs and lands, and clear available lands state in cube manager.
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2025-12-17 16:43:06 +01:00 |
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60c012cbb5
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feat: enhance Modal component with children and dynamic sizing, and add box selection for multiple draft boxes in LobbyManager.
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2025-12-17 16:36:03 +01:00 |
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0fb330e10b
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feat: Add 'Test Solo' feature to Cube Manager for randomized deck play, with server support for solo game state on rejoin.
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2025-12-17 16:29:12 +01:00 |
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e13aa16766
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feat: Implement deck builder magnified card view, land advice, basic land integration, and unlimited time for deck construction.
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2025-12-17 16:15:20 +01:00 |
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e5750d9729
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fix: increase Socket.IO maxHttpBufferSize to 300MB to support larger drafting payloads and prevent 413 errors.
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2025-12-17 15:33:02 +01:00 |
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4ff2eb0ef0
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feat: add footer with AI generation attribution to the main application layout.
Build and Deploy / build (push) Successful in 1m19s
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2025-12-17 14:48:49 +01:00 |
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7758b31d6b
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feat: Implement dynamic pack grid layout using CSS repeat(auto-fill, minmax) for responsive pack display and adjust StackView spacing.
Build and Deploy / build (push) Successful in 1m24s
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2025-12-17 14:44:21 +01:00 |
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90d50bf1c2
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feat: Unify card fetching/parsing and pack generation into a single handleGenerate function and button.
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2025-12-17 14:37:49 +01:00 |
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245ab6414a
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feat: Implement card pool depletion handling and wildcard rarity fallback for pack generation
Build and Deploy / build (push) Successful in 1m17s
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2025-12-17 14:16:02 +01:00 |
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80de286777
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feat: Implement pack count validation for online play, adding a dynamic rules tooltip and button state based on available packs.
Build and Deploy / build (push) Successful in 1m21s
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2025-12-17 02:32:58 +01:00 |
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3194be382f
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feat: Implement and refine a Toast notification system, and replace the copy pack toast with an animated button.
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2025-12-17 02:22:53 +01:00 |
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b0dc734859
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fix: strictly enforce 13/14 card pack limits and remove rarity fallback logic in pack generation.
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2025-12-17 02:12:18 +01:00 |
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cc0d60dc9e
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feat: limit Cube Manager sidebar to 400px max-width on large screens and update documentation.
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2025-12-17 02:03:15 +01:00 |
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75ffaa4f2a
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feat: Change default filter flags for basic lands, commander sets, and tokens to false on client and server.
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2025-12-17 01:56:40 +01:00 |
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aeab15eb9c
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feat: Improve mobile experience by enabling card size sliders and long-press card previews.
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2025-12-17 01:54:31 +01:00 |
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97276979bf
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fix: expansion pack generation limit by adding a withReplacement setting and enabling it for set-based drafts.
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2025-12-17 01:45:27 +01:00 |
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ca2efb5cd7
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feat: Synchronize art crop display threshold to 200px and enforce square aspect ratio for art crop thumbnails in grid and stack views.
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2025-12-17 01:34:57 +01:00 |
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4ad0cd6fdc
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feat: Implement dynamic art cropping for small cards and refine preview suppression for large cards.
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2025-12-17 01:28:26 +01:00 |
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f9819b324e
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feat: Introduce card size slider for unified scaling across grid and stack views, and add smart preview suppression.
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2025-12-17 01:20:17 +01:00 |
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58288e5195
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refactor: export FoilOverlay component and apply it universally to foil cards in PackCard and StackView for consistent animation.
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2025-12-17 01:13:49 +01:00 |
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f7d22377fa
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feat: Implement advanced foil effects with rolling rainbow, circular glare, and mobile entrance animations, alongside a fix for foil rendering on non-foil cards.
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2025-12-17 01:11:50 +01:00 |
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119af95cee
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feat: Implement mobile long-press card preview with fullscreen overlay and animations.
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2025-12-17 00:46:44 +01:00 |
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23aa1e96d6
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fix: Enhance Cube Manager mobile UI by adjusting sidebar and header layouts and disabling card hover previews.
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2025-12-17 00:39:11 +01:00 |
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0f82be86c3
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feat: Implement full-width layout, sticky sidebar, and Archidekt-style stacked view for Cube Manager, extracting card preview components.
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2025-12-17 00:32:39 +01:00 |
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