Commit Graph

12 Commits

Author SHA1 Message Date
33a5fcd501 feat: Enhance session persistence by marking players offline in active games and improving rejoin room with server callbacks.
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Build and Deploy / build (push) Successful in 1m11s
2025-12-16 22:01:36 +01:00
5067f07514 feat: Implement server-side player context for actions to prevent client tampering. 2025-12-16 21:48:22 +01:00
1c3758712d feat: Pause/resume draft timers on host disconnect/reconnect and enable explicit player room departure. 2025-12-16 21:37:37 +01:00
b9c5905474 feat: Add exit functionality and confirmation modal to DraftView, and include draft state in join room callback. 2025-12-16 21:30:51 +01:00
4663c968ee feat: Implement player reconnection logic and auto-pick functionality for disconnected players during draft.
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Build and Deploy / build (push) Successful in 1m18s
2025-12-16 18:46:55 +01:00
6163869a17 feat: Enhance draft system with 4-player 'pick 2' rules, minimum player count, and fix pack duplication by ensuring unique pack instances.
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Build and Deploy / build (push) Successful in 1m25s
2025-12-16 18:41:43 +01:00
b13627363f feat: Add deck tester feature to import custom deck lists and immediately start solo games. 2025-12-15 00:31:58 +01:00
6f3c773dfd feat: Add Docker containerization, production serving, and Gitea CI/CD workflow.
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Build and Deploy / build (push) Failing after 2m44s
2025-12-14 22:48:41 +01:00
65824a52d9 fix: Resolve React hooks violation, implement player waiting screen, and auto-start game upon deck submission. 2025-12-14 22:41:26 +01:00
9ff305f1ba feat: Implement draft and game phases with client views, dedicated managers, and server-side card image caching. 2025-12-14 22:23:23 +01:00
da643b787f feat: Implement initial multiplayer lobby and game room functionality with server-side room management. 2025-12-14 21:42:13 +01:00
d687c6b77f Initial Commit 2025-12-14 21:00:46 +01:00