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42
node_modules/@jridgewell/remapping/src/remapping.ts
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node_modules/@jridgewell/remapping/src/remapping.ts
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import buildSourceMapTree from './build-source-map-tree';
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import { traceMappings } from './source-map-tree';
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import SourceMap from './source-map';
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import type { SourceMapInput, SourceMapLoader, Options } from './types';
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export type {
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SourceMapSegment,
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EncodedSourceMap,
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EncodedSourceMap as RawSourceMap,
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DecodedSourceMap,
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SourceMapInput,
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SourceMapLoader,
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LoaderContext,
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Options,
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} from './types';
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export type { SourceMap };
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/**
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* Traces through all the mappings in the root sourcemap, through the sources
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* (and their sourcemaps), all the way back to the original source location.
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*
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* `loader` will be called every time we encounter a source file. If it returns
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* a sourcemap, we will recurse into that sourcemap to continue the trace. If
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* it returns a falsey value, that source file is treated as an original,
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* unmodified source file.
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*
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* Pass `excludeContent` to exclude any self-containing source file content
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* from the output sourcemap.
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*
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* Pass `decodedMappings` to receive a SourceMap with decoded (instead of
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* VLQ encoded) mappings.
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*/
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export default function remapping(
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input: SourceMapInput | SourceMapInput[],
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loader: SourceMapLoader,
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options?: boolean | Options,
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): SourceMap {
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const opts =
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typeof options === 'object' ? options : { excludeContent: !!options, decodedMappings: false };
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const tree = buildSourceMapTree(input, loader);
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return new SourceMap(traceMappings(tree), opts);
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}
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