# Deck Tester Feature Implementation ## Objective Create a way to add a cards list to generate a deck and directly enter the game ui to test the imported deck, using the same exact game and battlefield of the draft. ## Implementation Details ### Frontend 1. **DeckTester Component (`src/client/src/modules/tester/DeckTester.tsx`)**: - Created a new component that allows users to input a deck list (text area or file upload). - Reused `CardParserService` and `ScryfallService` to parse the list and fetch card data. - Implemented image caching logic (sending to `/api/cards/cache`). - Connects to socket and emits `start_solo_test`. - Upon success, switches view to `GameRoom` with the received `room` and `game` state. 2. **App Integration (`src/client/src/App.tsx`)**: - Added a new "Deck Tester" tab to the main navigation. - Uses the `Play` icon from lucide-react. 3. **GameRoom Enhancement (`src/client/src/modules/lobby/GameRoom.tsx`)**: - Added `initialGameState` prop to allow initializing the `GameView` immediately without waiting for a socket update (handling potential race conditions or state sync delays). ### Backend 1. **Socket Event (`src/server/index.ts`)**: - Added `start_solo_test` event handler. - Creates a room with status `playing`. - Initializes a game instance. - Adds cards from the provided deck list to the game (library zone). - Emits `room_update` and `game_update` to the client. ## Outcome The user can now navigate to "Deck Tester", paste a deck list, and immediately enter the 3D Game View to test interactions on the battlefield. This reuses the entire Draft Game infrastructure, ensuring consistency.