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e0d2424cba
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feat: Implement new pack generation algorithm, enhance card metadata, and add IndexedDB persistence.
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2025-12-16 22:43:02 +01:00 |
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a1cba11d68
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feat: Implement server-side draft timer with AFK auto-pick and global draft loop, updating client-side timer to reflect server state.
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2025-12-16 22:10:20 +01:00 |
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33a5fcd501
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feat: Enhance session persistence by marking players offline in active games and improving rejoin room with server callbacks.
Build and Deploy / build (push) Successful in 1m11s
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2025-12-16 22:01:36 +01:00 |
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5067f07514
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feat: Implement server-side player context for actions to prevent client tampering.
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2025-12-16 21:48:22 +01:00 |
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1c3758712d
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feat: Pause/resume draft timers on host disconnect/reconnect and enable explicit player room departure.
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2025-12-16 21:37:37 +01:00 |
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ca76405986
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feat: Refactor application layout for full-height content and implement resizable draft UI with card zoom and scaling.
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2025-12-16 19:09:53 +01:00 |
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4663c968ee
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feat: Implement player reconnection logic and auto-pick functionality for disconnected players during draft.
Build and Deploy / build (push) Successful in 1m18s
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2025-12-16 18:46:55 +01:00 |
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6163869a17
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feat: Enhance draft system with 4-player 'pick 2' rules, minimum player count, and fix pack duplication by ensuring unique pack instances.
Build and Deploy / build (push) Successful in 1m25s
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2025-12-16 18:41:43 +01:00 |
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58641b34a5
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fix: Resolve socket mixed content error by making the socket connection URL environment-aware for production and development, and adding Vite client type definitions.
Build and Deploy / build (push) Successful in 1m18s
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2025-12-16 17:33:05 +01:00 |
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8a40bc6ca4
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feat: Enhance CSV parser to dynamically map quantity, name, finish, and ID columns from headers for robust custom imports.
Build and Deploy / build (push) Successful in 1m20s
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2025-12-16 15:23:59 +01:00 |
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618a2dd09d
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feat: Implement floating card preview on hover with boundary detection for list and grid views.
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2025-12-16 13:40:45 +01:00 |
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b13627363f
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feat: Add deck tester feature to import custom deck lists and immediately start solo games.
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2025-12-15 00:31:58 +01:00 |
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2eea9b860e
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feat: Implement manual game mode with 3D battlefield, custom context menu, and card actions including tokens and counters.
Build and Deploy / build (push) Failing after 2m32s
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2025-12-14 23:53:41 +01:00 |
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6dc69dd22a
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feat: Add persistence configuration to Helm chart for card image caching and update image repository and tag.
Build and Deploy / build (push) Successful in 1m19s
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2025-12-14 23:07:36 +01:00 |
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53553aae0a
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feat: Introduce a Helm chart for deploying the mtg-draft-maker application to Kubernetes and update the devlog.
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2025-12-14 23:03:42 +01:00 |
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b8e23a5614
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build: Add Docker containerization documentation and remove unused variables to resolve TypeScript errors.
Build and Deploy / build (push) Successful in 1m14s
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2025-12-14 22:55:00 +01:00 |
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65824a52d9
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fix: Resolve React hooks violation, implement player waiting screen, and auto-start game upon deck submission.
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2025-12-14 22:41:26 +01:00 |
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9ff305f1ba
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feat: Implement draft and game phases with client views, dedicated managers, and server-side card image caching.
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2025-12-14 22:23:23 +01:00 |
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0a8f78df3a
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fix: add generateUUID fallback for crypto.randomUUID in PackGeneratorService and document the solution.
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2025-12-14 21:45:38 +01:00 |
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da643b787f
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feat: Implement initial multiplayer lobby and game room functionality with server-side room management.
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2025-12-14 21:42:13 +01:00 |
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1b8ae00da1
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feat: Simplify Cube Manager UI by conditionally displaying pack generation mode options and automatically configuring the mode based on the selected card source.
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2025-12-14 21:20:37 +01:00 |
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e2c93d9652
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chore: Remove tournament mode feature and its associated UI from the Cube Manager, simplifying pack display.
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2025-12-14 21:19:21 +01:00 |
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d468055f6b
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feat: Implement set-based pack generation with booster box creation, including new UI for selecting MTG sets and fetching their card pools.
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2025-12-14 21:12:57 +01:00 |
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d687c6b77f
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Initial Commit
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2025-12-14 21:00:46 +01:00 |
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