feat: Implement initial multiplayer lobby and game room functionality with server-side room management.

This commit is contained in:
2025-12-14 21:42:13 +01:00
parent 1b8ae00da1
commit da643b787f
12 changed files with 713 additions and 26 deletions

View File

@@ -9,6 +9,7 @@ The project has successfully migrated from a .NET backend to a Node.js Modular M
- **[2025-12-14] Set Generation**: Implemented full set fetching and booster box generation (Completed). [Link](./devlog/2025-12-14-211000_set_based_generation.md)
- **[2025-12-14] Cleanup**: Removed Tournament Mode and simplified pack display as requested. [Link](./devlog/2025-12-14-211500_remove_tournament_mode.md)
- **[2025-12-14] UI Tweak**: Auto-configured generation mode based on source selection. [Link](./devlog/2025-12-14-212000_ui_simplification.md)
- **[2025-12-14] Multiplayer Game Plan**: Plan for Real Game & Online Multiplayer. [Link](./devlog/2025-12-14-212500_multiplayer_game_plan.md)
## Active Modules
1. **Cube Manager**: Fully functional (Parsing, Fetching, Pack Generation).