refactor: Remove unused imports and state variables from DeckBuilderView and GameRoom components.
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2025-12-22 10:26:14 +01:00
parent 4e36157115
commit c9d0230781
2 changed files with 4 additions and 6 deletions

View File

@@ -9,9 +9,8 @@ import { DndContext, DragOverlay, useSensor, useSensors, MouseSensor, TouchSenso
import { CSS } from '@dnd-kit/utilities';
import { AutoDeckBuilder } from '../../utils/AutoDeckBuilder';
import { Wand2 } from 'lucide-react'; // Import Wand icon
import { useToast } from '../../components/Toast';
import { useConfirm } from '../../components/ConfirmDialog';
import { CardComponent } from '../game/CardComponent';
interface DeckBuilderViewProps {
roomId: string;
@@ -277,9 +276,9 @@ export const DeckBuilderView: React.FC<DeckBuilderViewProps> = ({ initialPool, a
// Unlimited Timer (Static for now)
const [timer] = useState<string>("Unlimited");
/* --- Hooks --- */
const { showToast } = useToast();
// const { showToast } = useToast();
const { confirm } = useConfirm();
const [deckName, setDeckName] = useState('New Deck');
// const [deckName, setDeckName] = useState('New Deck');
const [layout, setLayout] = useState<'vertical' | 'horizontal'>(() => {
const saved = typeof window !== 'undefined' ? localStorage.getItem('deck_layout') : null;
return (saved as 'vertical' | 'horizontal') || 'vertical';

View File

@@ -1,6 +1,6 @@
import React, { useState, useEffect, useRef } from 'react';
import { socketService } from '../../services/SocketService';
import { Share2, Users, Play, LogOut, Copy, Check, Hash, Crown, XCircle, MessageSquare, Send, Bell, BellOff, X, Bot, Layers } from 'lucide-react';
import { Users, LogOut, Copy, Check, MessageSquare, Send, Bell, BellOff, X, Bot, Layers } from 'lucide-react';
import { useConfirm } from '../../components/ConfirmDialog';
import { Modal } from '../../components/Modal';
import { useToast } from '../../components/Toast';
@@ -64,7 +64,6 @@ export const GameRoom: React.FC<GameRoomProps> = ({ room: initialRoom, currentPl
// Services
const { showToast } = useToast();
const { confirm } = useConfirm();
const [copied, setCopied] = useState(false);
// Restored States
const [message, setMessage] = useState('');