feat: Implement pack count validation for online play, adding a dynamic rules tooltip and button state based on available packs.
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### Play Online Logic Implementation
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**Status**: Completed
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**Date**: 2025-12-17
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**Description**
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Implemented pack count validation logic for "Play Online" to strictly enforce draft player limits.
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**Changes**
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1. **Rule Enforcement**:
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- **< 12 packs**: Button visual disabled (slate color), shows error toast explaining rules if clicked.
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- **12-17 packs**: Allows entry, shows toast "Enough for 4 players only" (Info).
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- **18-23 packs**: Allows entry, shows toast "Enough for 4 or 6 players" (Info).
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- **24+ packs**: Allows entry, shows toast "Enough for 8 players!" (Success).
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2. **UI Feedback**: Updated button class logic to visually reflect availability based on pack count.
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**Effect**
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Prevents users from starting unplayable drafts and informs them of the capacity their current pool supports.
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### Lobby Rules Tooltip
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**Status**: Completed
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**Date**: 2025-12-17
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**Description**
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Added a dynamic tooltip and status indicator to the Online Lobby to explain draft capacity rules based on pack count.
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**Changes**
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1. **Info Icon**: Added an `AlertCircle` icon with a hoverable tooltip explaining the pack requirements (3 packs/player).
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2. **Dynamic Rules**: The list of rules highlights the currently applicable tier based on pack count (e.g., turning green for "12-17 Packs" if 15 packs are available).
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3. **Status Line**: A summary line explicitly states "Supported Players: [Status]" under the pack count.
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**Effect**
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Users can now clearly see why they might need more packs before creating a room, and what player counts are supported with their current pool.
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