feat: Simplify Cube Manager UI by conditionally displaying pack generation mode options and automatically configuring the mode based on the selected card source.

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2025-12-14 21:20:37 +01:00
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- **[2025-12-14] Parser Robustness**: Improving `CardParserService` to handle formats without Scryfall IDs (e.g., Arena exports). [Link](./devlog/2025-12-14-210000_fix_parser_robustness.md)
- **[2025-12-14] Set Generation**: Implemented full set fetching and booster box generation (Completed). [Link](./devlog/2025-12-14-211000_set_based_generation.md)
- **[2025-12-14] Cleanup**: Removed Tournament Mode and simplified pack display as requested. [Link](./devlog/2025-12-14-211500_remove_tournament_mode.md)
- **[2025-12-14] UI Tweak**: Auto-configured generation mode based on source selection. [Link](./devlog/2025-12-14-212000_ui_simplification.md)
## Active Modules
1. **Cube Manager**: Fully functional (Parsing, Fetching, Pack Generation).

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# Enhancement: UI Simplification for Set Generation
## Status: Completed
## Summary
Refined the Cube Manager UI to hide redundant options when generating packs from an entire expansion set.
## Changes
1. **CubeManager.tsx**:
* **Conditional Rendering**: The "Card Source" options (Chaos Draft vs Split by Expansion) are now **hidden** when "From Expansion" mode is selected.
* **Automatic State Handling**:
* Selecting "From Expansion" automatically sets generation mode to `by_set`.
* Selecting "Custom List" resets generation mode to `mixed` (user can still change it).
* **Rationale**: Using an entire set implies preserving its structure (one set), whereas a custom list is often a cube (chaos) or a collection of specific sets where the user might want explicitly mixed packs.
## Impact
* Reduces visual noise for the user when they simply want to draft a specific set.
* Prevents invalid configurations (e.g., selecting "Chaos Draft" for a single set, which technically works but is confusing in context of "Set Generation").